﻿// <copyright file="IPeriodicTaskPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>

namespace MUnique.OpenMU.GameLogic.PlugIns
{
    using System.Runtime.InteropServices;
    using MUnique.OpenMU.PlugIns;

    /// <summary>
    /// An interface for a task which is executed periodically by the game context every second.
    /// The task implementation itself can then decide if it wants to execute itself.
    /// </summary>
    [Guid("A890CEB1-6EA7-49A1-8099-6FF52D33DC64")]
    [PlugInPoint("Periodic Tasks", "Is called in an periodic interval.")]
    public interface IPeriodicTaskPlugIn
    {
        /// <summary>
        /// Executes the task.
        /// </summary>
        /// <param name="gameContext">The game context.</param>
        void ExecuteTask(GameContext gameContext);
    }
}
